Found solutions from the Maya help menu, used directional light, adjusted the intensity, put on the "use depth map shadows" and it worked. Also learned that by adjusting the filter size on the directional lamp, the shadow gets softer. This is almost the basic adjustments what I need to proceed.I still have to figure out how all the hierarchy is working. I put one light to my scene, and in the attribute editor there is 3 folders for my light. Why? What? Also had some problems with finding the focus-dropdown menu, but after locating it, now I know where to look for my objects.
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| object with directional light! Colors! |
It's important for me to manage these small steps throughout the whole way. Putting up this image gives me a feeling that I actually managed to print a final output. Very motivating.
(Could it also be possible to wrap the text around the alpha object...?)

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