Thursday, November 17, 2011

warmup with physical sun and sky



A casual pose.



I'm finished with the warm up. I got all the limbs loose, and managed to get some decent movement to the character.

I also played around with the physical sun and sky- option in the render menu. With mental ray, under indirect lighting there is create physical sun and sky. And that gives out quite good looking scenery. Very hot, mexican desert -kind of hot. Include wave warp from after effects to simulate rising humidity and you've got yourself a good start for a perfect movie.

But before all, I had to find this. I had a problem when rendering tiff-sequence, the background didn't get into the render. Or so it seemed. It was there, but not visible. I learned to take it to After effects and simply ignore the alpha to make it work. And it worked. You could render it out as jpg, because there is no alpha information, but I wanted my tiff-sequence.






Rendering with the physical sun and sky takes longer to render, but it's worth it. Man, I just looked what I did yesterday and it's already starting to look like a yesterdays video.

And I already feel that I need to put more into the scenes. I can make them look better, I now have the controls, and now I can fine tune scenes if I want. The weight of motivation is no longer purely on animation. I've drilled a tunnel through Maya, and now I could start expanding it sideways.

No comments:

Post a Comment