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| softer shadows and accidental reflection |
Then from the shadow map overrides section, I tried a lot of different combinations of settings. Change a lot, then render- kind of style, to get the feeling what does what. Still not sure, but nothing got broke, and I always got back to square one.
Which is, for me at least, a very important thing. When learning a new program, I always like to be able to backtrack my path. This way, I can go back and forth, tweaking and testing and not get into a situation where my project is totally filled with stuff that I don't know how to get rid of.
Though I like to do this, I tested putting a deformation attribute over my object. Or I think it's an attribute. After this, I wasn't able to take it off. Took a while, then I found a button, select, that selects something called a node. Then backspace and it was gone.

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